The foliage also brings another issue with it. No matter how good you are, there will be some frustrating moments of getting killed by hidden foes several times in a row before you can ever get a shot off. and I'm actually not really knocking the game for it, I'm just warning all of you that are thinking to buy the game. It's fun and brings a new dimension to Battlefield, but it also means you're going to be dying a lot from some unknown location before you ever have a chance to get out of the way. Using a lot of undergrowth is an interesting mess. Video Review Want an even deeper look at EA's sequel shooter? Why not check out our in-depth video review, where IGNPC's Dan Adams gives his final thoughts on the game over tons of direct-feed footage. When you start getting pegged from "somewhere" in the undergrowth, things immediately get pretty hairy. Obviously now we've got Far Cry and Joint Operations waiting in the wings that manage to do foliage a little bit better, but Vietnam has done a good job creating the very tense atmosphere that this kind of setting brings. Likewise, Battlefield Vietnam is one of the first games we've seen that really tries to take advantage of this kind of dense cover in a multiplayer arena. A lot of the actual war didn't actually take place in the jungle, but it was certainly a different arena than US forces had ever been in before. Vietnam is a lush and heavily vegetated area of the world. The Landscape of War One of the major differences to Vietnam as opposed to 1942 is a graphical one at first glance, but really makes a huge and obvious difference to gameplay. It just isn't the bombshell that 1942 was. I guess what I'm saying is that the game is good. On the other hand, the addition of helicopters that have some fairly intuitive controls, moveable spawn points, and traps are all pretty cool. And of course, as you might expect, there are also some mistakes, bugs and issues here as well, which for the most part are small, but can cause some problems. #Battlefield vietnam multiplayer mod#But some of the maps don't seem as focused, there are some balancing issues that are seriously perplexing to me, and while the graphic improvements are certainly appreciated and the game looks good, this game seems more like an impressive mod or an expansion than an entirely new game. I don't like Vietnam as much as I liked 1942. The answer, in short, is mixed and a little confused. So the question is now that Battlefield Vietnam has been released, did it live up to all of our expectations of addition, innovation, and excitement? While Vietnam isn't exactly the friendliest of subjects, the terrain and type of warfare presented some interesting opportunities for gameplay. Obviously, when we saw an icon of Battlefield Vietnam sitting on the desktop of an EA employee during a visit down to Redwood City to see one of the 1942 expansions, we got pretty excited. It was a masterful game that changed a lot of rules for the creation of team-based multiplayer shooters. Back when it was released, we were actually taking time out of our weekends on Friday nights to sit around in the office where we had just spent 10 hours working in order to play a good game of Battlefield with the readers from the site. Let me preface this article by first admitting that I was a Battlefield 1942 junkie.
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